This component manages the combat logic while riding an animal.
It controls features like store/draw - equip/unequip weapons that you want to use while riding and allows attacking with them. In order to the weapons get recognized by the rider combat script, they need to implement a component with the IMWeapon Interface or simply add any created weapons variations component to your weapon.
MMelee for Melee
MBow for Bows
MGun for Pistols
(More will be added on Future Updates)