Inventory Master
General Tab
General
Character
The transform var for the Player/Main Character
Lock Character Input
If you want the inventory to lock the players movement when it is open
Save System Encryption
Are you using the Save/Load system? If so, do you want to encrypt your data when saving? (Adds small performance hit of around 15/20ms when saving).
Load Game On Start
Turn this on to Load your save data when the game starts
Stack Splitting
Turns on Stack Splitting for the Inventory
Stack Splitting Type
2 Different Types to Choose From:
Classic - Allows you to choose how many to split
Minecraft Method - Splits in half immediately with one click
Modules
Turn On Notifications
Are you using the Notifications Manager? If so turn this on and see this section: Notification Setup
Shop System
Are you using the Shop System? If so, make sure to turn this on!
Currency
A global variable Int Var used for Currency. The default used is the Malbers Coins.
Rarity Colors
A set of different rarity colors that you can use when setting the rarities of your items! Custom Rarities will be coming in a future update!
Buttons Tab
Use Button
The reference to the use TransformVar
Delete Button
The reference to the delete TransformVar
Equip Button
The reference to the equip TransformVar
Drop Button
The reference to the drop TransformVar
Unequip Button
The reference to the unequip TransformVar
References Tab
Inventory Parent Object
The Inventory Parent Object TransformVar
Buttons Panel
The Other Buttons TransformVar
Item Info Panel
The Item Info Panel TransformVar
Registered Inventories
The list of registered inventories TransformVar
Registered Items
The list of registered items
Camera Locking Event
The Malbers Event associated with locking the camera when the Inventory is opened
Debug
Turn on Debug Messages
Turns on debug messages which output to the console e.g.
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