General - Look
The animal will look for an Object using a Cone View
Additional Parameters
Look Range
The range for looking forward and finding something
Look Angle
The angle betwen 0-360 to find something
Look Multiplier
Allows you to shorten the look ray to not find ground by mistake
Look For
What to Look for. Various Options Include:
Main Animal Player
Malbers Tag
Unity Tag
Zones
GameObject
Closest Waypoint
Current Target
Transform Var
GameObject Var
Runtime GameObject Var
Obstacle Layer
What are the layers to look out for for obstacles that would block the vision?
Assign Target
Do we assign target to the found object when found?
Move To Target
Do we set a Move To order when we find the object?
Debug Color
What color is the display in the scene view showing our look range?
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