Movement - Set Destination
Set a new Destination to the Animal Controller. It can use Runtime sets, Transforms, GameObjects, Vector3's or by Name.
Parameters (Except for Common Parameters)
Slow Multiplier
Slow multiplier to set on the destination when arriving
Target Type
Various Types:
Runtime Sets
Transforms
GameObjects
Vector3
Name
Depending on what is chosen the drop down will change.
Move To Target
When a new target is assigned, it also sets that the Animal should move to that target.
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