# Change from Faceted to Smooth poly art Animals

&#x20;You can re-calculate the **Normals** inside Unity and smooth the original model

...(Set the angle to 180)&#x20;

* Go to the Original fbx File and on the Model Tab, change the **Normals** to **Calculate** and set the **Smoothing Angle** to 180&#x20;

![](https://forum.unity.com/attachments/upload_2017-8-14_14-5-21-png.242879/)

![Smooth Cougars ;)](https://forum.unity.com/attachments/upload_2017-8-14_14-7-6-png.242880/)

{% embed url="<https://youtu.be/jyBvm6rJYL8>" %}


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