⁉️Listen when an Mode starts or ends
You can use the Unity Events for the mode to let you know when a mode start or ends
Subscribe to Modes via Inspector
How to Listen to any Mode.
Use the global Unity Events On Mode Start and On Mode End
How to Listen to a specific Mode (e.g. Attack1)
On the Global Properties Section of every Mode you can Subscribe to the Unity Events On Enter | On Exit to listen when the Main Attack (Attack1) Starts or Ends.
How to listen to an Ability inside a Mode (E.g. Subscribe to Eat Action)
if you want to listen to an specific Ability (E.g. Eat) then you can use the Override Properties:
Set the Override Affect States Option Select NONE (that way the Ability will use the Global Affect parameters)
Subscribe to Modes via Script
How to Listen to any Mode.
How to Listen to a specific Mode (e.g. Action)
How to listen to an Ability inside a Mode (E.g. Subscribe to Eat Action)
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