After the Update of Animal Controller 1.2+ and Horse Animset Pro 4.2+ Cinemachine is the default camera rigging system.

To use it properly; find the prefabs located on this folder:

Drag the CM Brain and CM FreeLook Main into your scene.

And that's it. You will have a basic working Freelook camera for all the animals that use the Animal Controller.

Prefab settings

The CM FreeLook Main Prefab has an Event Listener with the Event [Set Camera Settings]

That Event connects the Transform Value Received to the Follow and LookAt functions on the Cinemachine Freelook Component.

The [Set Camera Settings] event is usually invoked on the Animal Camera Target child GameObject:

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