# Tips and Tricks

## Debug Mode

Mostly everything in AC and HAP is debuggable.

When something is not working as supposed to. Check in the components the Debug Icon:&#x20;

<figure><img src="/files/wPC0X77ZA2mB7DkXvlib" alt=""><figcaption></figcaption></figure>

With it you will get some Inspector and Console information that will help you track down the problem.

<figure><img src="/files/JOXKS93slRbv9BK7O5xw" alt=""><figcaption></figcaption></figure>

## Use Unity Events

Unity Events on the scripts are very helpful, you can subscribe to them to see if they sending the values.

I use it very often with Malbers Input and MInput Component, to check if the Inputs are being sent.&#x20;

<figure><img src="/files/Lh1uNWsD47tplsx8uWFE" alt=""><figcaption></figcaption></figure>

{% hint style="success" %}
Use the Scriptable Object (**Debug**) to send console messages on any Unity Event
{% endhint %}


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://malbersanimations.gitbook.io/animal-controller/quickstart/tips-and-tricks.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
