> For the complete documentation index, see [llms.txt](https://malbersanimations.gitbook.io/animal-controller/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://malbersanimations.gitbook.io/animal-controller/quickstart/tips-and-tricks.md).

# Tips and Tricks

## Debug Mode

Mostly everything in AC and HAP is debuggable.

When something is not working as expected, check the Debug icon on the component:

<figure><img src="/files/wPC0X77ZA2mB7DkXvlib" alt=""><figcaption></figcaption></figure>

With it you will get some Inspector and Console information that will help you track down the problem.

<figure><img src="/files/JOXKS93slRbv9BK7O5xw" alt=""><figcaption></figcaption></figure>

## Use Unity Events

Unity Events on the scripts are very helpful. You can subscribe to them to see if they are sending the values.

I use it very often with Malbers Input and MInput Component, to check if the Inputs are being sent.

<figure><img src="/files/Lh1uNWsD47tplsx8uWFE" alt=""><figcaption></figcaption></figure>

{% hint style="success" %}
Use the Scriptable Object (**Debug**) to send console messages on any Unity Event
{% endhint %}
