> For the complete documentation index, see [llms.txt](https://malbersanimations.gitbook.io/animal-controller/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://malbersanimations.gitbook.io/animal-controller/secondary-components/checkpoint.md).

# CheckPoint

## Overview

This component will store the  Player Animal last [**State** ](/animal-controller/main-components/manimal-controller/states.md)and last **Position**. It will send those values to the [**Respawner**](/animal-controller/secondary-components/respawner.md), so in case the animal dies, it will be spawned in that last **position** using the animal last **state**.

## Parameters

<figure><img src="https://963537199-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lzhr1XSMzMqNXjRnNlb%2Fuploads%2FllPo5MkqqYE7zzbHgrDL%2Fimage.png?alt=media&amp;token=c2f593e4-86fa-44cd-9fc7-c7a42cc2e5c5" alt=""><figcaption></figcaption></figure>

### OnReset

Invoked when the Check Point is Reset.

### On Enter

Invoked when the Check point is activated.
