Used for identify who Interact with the Interactable
/// <summary> ID value to recognize who is doing the Interaction </summary>int ID { get; }/// <summary>Can the Interacter Interact?</summary>bool Active { get; set; }/// <summary> GameObject of who is doing the Interaction </summary>Transform Owner { get; }/// <summary>Makes the Interacter Logic, It also calls the Interactable.voidInteract(IInteractable interactable);