> For the complete documentation index, see [llms.txt](https://malbersanimations.gitbook.io/animal-controller/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://malbersanimations.gitbook.io/animal-controller/main-components/speed-ground-changer.md).

# Speed Ground Changer

## Overview

This component allows the character to walk on a slippery surface or slide on it.

<figure><img src="/files/KcDUbWFJLvi1D7mdtDe4" alt="" width="512"><figcaption></figcaption></figure>

This component simulates walking on ice

<figure><img src="/files/Dvx9vYF02fOpgh5MUFWY" alt=""><figcaption></figcaption></figure>

## Parameters

### Lerp

This will make the ground slippery if the value is very low. Set it to Zero to ignore the Sliding Speed

<figure><img src="/files/dXiiOU0l4uFusILkauX8" alt="" width="518"><figcaption></figcaption></figure>

### Position

Increase the movement speed while the character is on the ground changer

<figure><img src="/files/DSPRim7VDSh2AI42cnjh" alt="" width="509"><figcaption></figcaption></figure>

### Slide Amount

Slide Override on the Animal Controller. When the Animal gets to a Slide on the ground because of a Slope, This is the value for sliding down with gravity

<figure><img src="/files/DZowPpTfGKjf71xaXlvN" alt="" width="500"><figcaption></figcaption></figure>

### Slide Threshold

Slide activation using the Max Slope Limit if the slope angle between this value and the Max Slope value, then the sliding will start.

### Slide Damp

Lerp value to smoothly slide down the ramp

***

## Slide Data

### Slide

Activates the Slide State if the character is on this surface and the activations conditions of the slide state are true

### Ignore Rotation

If true, then the rotation of the character will be ignored during the Slide State

### Min Angle

Minimum Slope Direction Angle to activate the Slide State

<figure><img src="/files/9lo8ME0f4S6X9qZPMPCN" alt="" width="563"><figcaption></figcaption></figure>

### Activation Angle

Slide activation angle to activate the state. The character needs to be looking/aligned at the Slope, Default value of 180

<figure><img src="/files/CCqs6Ufdpf3QxYWkQe04" alt="" width="509"><figcaption><p>The character is not in the same direction of the Slope Direction.</p></figcaption></figure>

&#x20;Meaning it will only activate the state if is going in the same direction as the slope.

### Additive Forward Speed

Additive Value to add to the Speed of the Slide State

<figure><img src="/files/MjjADhMrdOqW2Zdu2gJL" alt="" width="563"><figcaption></figcaption></figure>

### Additive Horizontal Speed

Additive Value to add to the Speed of the Slide State

<figure><img src="/files/Fv97tsz3Yu1nJK1sUK8U" alt="" width="563"><figcaption></figcaption></figure>

***

## Reactions

Use these reactions to add extra logic to your characters. E.g. Disable the Jump State if the character is going up on a slippery surface.

### OnEnter

Invoked when the character enters the Ground Changer

### OnExit

Invoked when the character enters the Ground Changer
