# IAIControl

Interface used for moving the Animal with a Nav Mesh Agent

## Properties

### `void SetTarget(Transform target);`

> Set the next Target

### `void SetDestination(Vector3 PositionTarget);`

> Set the next Destination Position without having a Transform as a Target

### `void Stop();`

> Stop the Agent on the Animal... also remove the Transform target and the Target Position and Stops the Animal
