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Reactions

Overview

Reactions are scriptable assets that can be used as quick Actions to activate any logic/methods on an animal.
To create a new Reaction go to the Menu:
Create > Malbers Animations > Animal Reactions

Usage

To make use of the Reaction assets you can add them to any Unity Event that has a GameObject, Monobehaviour, Transform or Animal as a parameter.
Using a Speed Reaction to Activate the Walk Speed Modifier to the Animal
E.g. You can Disable the Jump State when entering a room ("Box Collider"). and enable it back when exiting:
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State Reaction

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Mode Reaction

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Stance Reaction

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Speed Reaction

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Movement Reaction

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Gravity Reaction

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