🏇MRider
Last Update: Version 4.4.5
Overview
Requirements
How it works
General

Start Mounted
Stored Mount
Mount Conditions

Dismount Conditions

Parent to Mount
Update Type
Dismount Type

Gravity

Main Collider
Collider Modifier
Internal Colliders


Rider Hands (Left and Right)
Rein Offsets (Left and Right)

Exposed Values

Can Mount
Can Dismount
Can Call Mount
Call Mount Section

Call Mount Layer Ground
Call Radius
Teleport Distance
Teleport Height
Call Animal (Audio)
Stop Animal (Audio)
Disable Components & Disable List
Events

On Start Mounting
On End Mounting
On Start Dismounting
On End Dismounting
On Can Mount (Boolean)
On Can Dismount (Boolean)
On Find Mount (GameObject)
Can Call Mount (Boolean)
Advanced

Animator
Rigid Body
Rider's Root
ReSync
Sync Modes
Resync Threshold
Align MTrigger Time
Debug
Last updated