# Inventory Master

## General Tab

<figure><img src="https://963537199-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lzhr1XSMzMqNXjRnNlb%2Fuploads%2FtyEwqc9C20fcw8xQuGdF%2Fimage.png?alt=media&#x26;token=b1835988-e655-43fe-8415-da1333aecc0c" alt=""><figcaption></figcaption></figure>

### General

#### Character

The transform var for the Player/Main Character

#### Lock Character Input

If you want the inventory to lock the players movement when it is open

#### Save System Encryption

Are you using the Save/Load system? If so, do you want to encrypt your data when saving? (Adds small performance hit of around 15/20ms when saving).

#### Load Game On Start

Turn this on to Load your save data when the game starts

#### Stack Splitting

Turns on Stack Splitting for the Inventory

#### Stack Splitting Type

2 Different Types to Choose From:

* Classic - Allows you to choose how many to split
* Minecraft Method - Splits in half immediately with one click

### Modules

#### Turn On Notifications

Are you using the Notifications Manager? If so turn this on and see this section: [Notification Setup](https://malbersanimations.gitbook.io/animal-controller/basic-setup-instructions/setting-up-the-notifications)

#### Shop System

Are you using the Shop System? If so, make sure to turn this on!

#### Currency

A global variable Int Var used for Currency. The default used is the Malbers Coins.

### Rarity Colors

A set of different rarity colors that you can use when setting the rarities of your items!\
Custom Rarities will be coming in a future update!

## Buttons Tab

<figure><img src="https://963537199-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lzhr1XSMzMqNXjRnNlb%2Fuploads%2FFRWY6j36uh4Ahes8li4c%2Fimage.png?alt=media&#x26;token=b349241c-f508-4cf6-9865-4192c855463d" alt=""><figcaption></figcaption></figure>

#### Use Button

The reference to the use TransformVar

#### Delete Button

The reference to the delete TransformVar

#### Equip Button

The reference to the equip TransformVar

#### Drop Button

The reference to the drop TransformVar

#### Unequip Button

The reference to the unequip TransformVar

## References Tab

<figure><img src="https://963537199-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lzhr1XSMzMqNXjRnNlb%2Fuploads%2F1P9NbWsjvfx3E7t2twqF%2Fimage.png?alt=media&#x26;token=fb5ed783-09c8-419d-82e5-39c8be1a1c8c" alt=""><figcaption></figcaption></figure>

#### Inventory Parent Object

The Inventory Parent Object TransformVar

#### Buttons Panel

The Other Buttons TransformVar

#### Item Info Panel

The Item Info Panel TransformVar

#### Registered Inventories

The list of registered inventories TransformVar

#### Registered Items

The list of registered items

#### Camera Locking Event

The Malbers Event associated with locking the camera when the Inventory is opened

## Debug

<figure><img src="https://963537199-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lzhr1XSMzMqNXjRnNlb%2Fuploads%2FPwIzyRJsgGghgqaaLcUU%2Fimage.png?alt=media&#x26;token=ff745cd6-31b9-443c-83ee-c427cf275e52" alt=""><figcaption></figcaption></figure>

#### Turn on Debug Messages

Turns on debug messages which output to the console e.g.

<figure><img src="https://963537199-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lzhr1XSMzMqNXjRnNlb%2Fuploads%2FhIWKsIogvOdu20TIeiH5%2Fimage.png?alt=media&#x26;token=fe9f346d-f246-417d-bc47-6a0c0cf4a318" alt=""><figcaption></figcaption></figure>


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