# Selector Data

## Overview

The Data are 'Scriptable Objects Assets' used to save all the important values of the Selector, like Coins, Locked Items, Item Amount.

To create a Data Asset go to Assets -> Create -> MalbersAnimations -> Ultimate Selector -> SelectorData.

![](https://963537199-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2Fanimal-controller%2F-LzxYE16uezjSKlelVcj%2F-Lzx_a_DhUlr-tpYBvIp%2F25.png?generation=1580507492792291\&alt=media)

## Parameters

### Use PlayerPref

### PlayerPref Key

### Save

### Coins

### Restore Coins

### Locked

### Restore Locked

### Items Amount

### Restore Items Amount
