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AStar Pathfinding

Asset Location

Remember to have both packages on your project installed correctly

Integration package

After having both AC and A*Pathfinding in your project. Install the integration package.

<Latest version>

Steps

1.- On your scene, make sure you are using Recast Graph, since it's the graph that has Offmeshlinks the Animal Controller can use to move off meshes.

1.- Select any of your animals and unpack the prefab. That way you can remove the Animal AI Control, and replace it with the AIControl (A*) Component. Remove also the Unity NavMeshAgent component.

This will add automatically the Seeker and the RichAI components from A*Pathfinding.

2.- Add the A*Modifiers you need to improve the Pathfinding on your AI

And that's it :)

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