General - Send Message
Last updated
Last updated
Sends Messages to the root GameObject of the target or the animal using the brain
Apply the task to the Animal(Self) or the Target(Target)
When to send the message
On Start
On Update
On Exit
Uses Unity.SendMessage method instead of the Internal way of sending messages on Malbers Components which is a bit faster. (Use this when you need to send messages to custom scripts)
Sends the message to all the children gameobjects as well
Send the message ONLY when the AI is near the target e.g. AI has arrived at target.
The message will be sent to the root of the hierarchy
Specify what messages to send in this list