# Animal - Set/Play State

Plays a State on the Animal (Self or Target)

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## Parameters (Except for Common)

### State ID

Select which State you want to play.

### Play Near Target

Play the state only when the animal has arrived to the target.

### Affect

Who does the task affect? Self or Current Target?

### Action

What to do with the State - Several Options:

* Activate
* Allow Exit
* Force Activate
* Enable
* Disable
* Set Exit Status

### Play

When should the state play? Several Options:

* On Start
* On Update
* On Exit

### Cooldown

The cooldown to play the state again
