Animal - Set/Play State
Plays a State on the Animal (Self or Target)
Parameters (Except for Common)
State ID
Select which State you want to play.
Play Near Target
Play the state only when the animal has arrived to the target.
Affect
Who does the task affect? Self or Current Target?
Action
What to do with the State - Several Options:
Activate
Allow Exit
Force Activate
Enable
Disable
Set Exit Status
Play
When should the state play? Several Options:
On Start
On Update
On Exit
Cooldown
The cooldown to play the state again
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