Animal - Set/Play State

Plays a State on the Animal (Self or Target)

Parameters (Except for Common)

State ID

Select which State you want to play.

Play Near Target

Play the state only when the animal has arrived to the target.

Affect

Who does the task affect? Self or Current Target?

Action

What to do with the State - Several Options:

  • Activate

  • Allow Exit

  • Force Activate

  • Enable

  • Disable

  • Set Exit Status

Play

When should the state play? Several Options:

  • On Start

  • On Update

  • On Exit

Cooldown

The cooldown to play the state again

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