> For the complete documentation index, see [llms.txt](https://malbersanimations.gitbook.io/animal-controller/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://malbersanimations.gitbook.io/animal-controller/main-components/ai/animal-brain/tasks/set-look-at.md).

# General - Set Look At Aim

Find a child GameObject with the name given on the Target and set it as the Target for the Look At and the Aim Component on the Animal

<figure><img src="/files/7dmVoC8Ec5r5xxIksEtl" alt=""><figcaption></figcaption></figure>

## Parameters (Except for Common Parameters)

### Set Aim On

Set the aim either on Self, or on the Target.

### Look At Target

The target to look at. Either the Current Target OR a Transform Variable that you can specify.

### Use Tag

If true, it will look for the specified tag on the target. Else, it will look for the gameobject name.

### Bone Name

Search for the Target Child Gameobject name.

### Disable On Exit

When the task ends, it will remove the target on the aim component.
