Methods and Properties
Public Methods and Properties you can use via script and Unity Events.
Properties
Mount Montura
Mount MonturaIAIControl MonturaAI
IAIControl MonturaAI IInputSource MountInput
IInputSource MountInput bool CanMount
bool CanMount bool CanDismount {get; private set; }
bool CanDismount {get; private set; }โญbool Mounted
bool Mountedbool IsOnHorse
bool IsOnHorsebool CanCallAnimal
bool CanCallAnimalfloat SpeedMultiplier
float SpeedMultiplierโญ bool IsRiding
bool IsRidingโญ bool IsMountingDismounting
bool IsMountingDismountingโญ bool IsMounting
bool IsMountingโญ bool IsDismounting
bool IsDismountingAnimator Anim
Animator AnimMethods
void MountAnimal()
void MountAnimal()
void DismountAnimal()
void DismountAnimal()
void Start_Mounted()
void Start_Mounted()
void StopMountAI()
void StopMountAI()void ForceDismount()
void ForceDismount()void UpdateRiderTransform()
void UpdateRiderTransform()void EnableMountInput(bool value)
void EnableMountInput(bool value)void CallAnimal(bool value)
void CallAnimal(bool value)void CheckMountDismount()
void CheckMountDismount()Last updated