Setting up Item/Inventory Types

Item/Inventory types are incredibly important within the Inventory System. What these essentially do, is allow us to categorise our items and then insert them into the corresponding Inventory type.

Example

E.g. Let's say I have a Weapon. I give it the Weapon Item Type:

I also have a corresponding Inventory with that Weapon type:

Whenever I pick up this Weapon, it will now automatically go into the Inventory with the matching type.

Creating a New Type

If you want to create a new Item/Inventory type, the easiest way is just to copy/paste an existing type in the Malbers Animations -> Integrations -> Inventory System -> TypeIDS folder.

Then change the Display Name and the ID.

The ID MUST be Unique.

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