# Game Creator

{% hint style="danger" %}
**THE OFFICIAL INTEGRATION IS PAUSED DUE TO A BUG ON GC SIDE.**
{% endhint %}

Bug: GC animator makes duplicated behaviours on any animator (Unity Playable API bug)

{% embed url="<https://streamable.com/9vcc9m>" %}

Meanwhile, you can check this integration by **RVR**\
\
How it works:

1\) Watch this video to get the tutorial: [HAPxGC](https://www.youtube.com/watch?v=PNTOISJcdmA\&t=1460s)

{% embed url="<https://www.youtube.com/watch?v=PNTOISJcdmA&t=1460s&ab_channel=RVR>" %}

2\) At the 24:21 time frame, instead of -90 degrees for the root transform rotation change it to 0.

3\) At the 14:36 time frame, instead of dragging the "Mount Points" gameObject, drag in the "Mount Base" gameObject.&#x20;

And that's it, now you should be able to use HAP with GC.


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