> For the complete documentation index, see [llms.txt](https://malbersanimations.gitbook.io/animal-controller/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://malbersanimations.gitbook.io/animal-controller/malbers-inventory-add-on/overview/roadmap.md).

# Roadmap

Here's a list of features I'll be working on for the Inventory System in the near future. No particular order.

* [x] Socket/Rune System - **Planned for v1.4**
* [x] Cooking - **Planned for v1.4**
* [x] Multiple Currencies - **Planned for v1.4**
* [x] Crafting - **Added in v1.3**
* [x] Chest Storage - **Added in v1.1**
* [x] Stack Splitting - **Added in v1.2**
* [x] Shops/Trading with NPCS - **Added in v1.2**
* [x] TextMeshPro Support
* [x] Controller Support
* [x] Ammo Implementation - Wait for Weapons Update in AC/HAP first.
* [x] RPG-Like Equip Window:

![](https://963537199-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lzhr1XSMzMqNXjRnNlb%2Fuploads%2F1zJAbzwPqo6PFmAm3BhO%2Fimage.png?alt=media\&token=8e33ce11-995a-44e3-afc5-66595727dad1)

* [x] Add more notification transitions like fade in, pop in etc.
* [x] Give Quest Items/Key Items to NPCS
* [ ] Animations for Using an Item/Cooking etc
* [x] Weight System?
