Random Behaviour
Overview
The random behaviour component is used to activate random animations in a state machine.
Parameters
Range
Max Random Value Range - from 1 to <Range>
Priority
Priority of the random behaviour - other layers may also be using the random behaviour too.
Example
In this example, we are using the random behaviour to play a random idle clip inside of the Idle's default state machine. This way, when the character is idling, they don't just use the same random clip over and over. For more information watch our video on YouTube at this specific location: https://youtu.be/q5tAmVpqSWA?t=442
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