Movement - Set Destination
Last updated
Last updated
Set a new Destination to the Animal Controller. It can use Runtime sets, Transforms, GameObjects, Vector3's or by Name.
Slow multiplier to set on the destination when arriving
Various Types:
Runtime Sets
Transforms
GameObjects
Vector3
Name
Depending on what is chosen the drop down will change.
When a new target is assigned, it also sets that the Animal should move to that target.