> For the complete documentation index, see [llms.txt](https://malbersanimations.gitbook.io/animal-controller/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://malbersanimations.gitbook.io/animal-controller/secondary-components/mdamager/attack-trigger-behavior.md).

# Attack Trigger Behavior

## Overview

This component is in charge of the Activation and deactivation of Attack Triggers on a Character using the animations Normalized time.

<figure><img src="/files/H7MJNURO6XCL7FTdnkWI" alt=""><figcaption></figcaption></figure>

When an animation is playing; and that animation normalized time is in the Range of the Attack Activation Parameter; It will enable all Attack triggers Attached to the Character that use the same ID as the Attack Trigger.

## Parameters

### Attack Trigger

ID or Index of an Attack Trigger inside a Character.  All Attack Triggers using this value will be activated.

{% hint style="info" %}
If this value is set to -1. all attack triggers attached to the character will be activated
{% endhint %}

### Profile

Profile to activate on the damager

### Attack Activation

Start and End normalized time on which the Attack Trigger will be active during the animation.
