Set up the Pick/Drop Component
Last updated
Last updated
If you are using the included character (Steve) prefab, this will already be done for you.
If you are using your own character then you can follow these steps: 1. Add the Pick Up - Drop and Interactor components to a child gameobject of your main character. Call this child gameobject Interactions. Also add a box collider that is set as a trigger. Like this:
When adding the Pick Up - Drop component, set it up according to the Pick Up - Drop page.