> For the complete documentation index, see [llms.txt](https://malbersanimations.gitbook.io/animal-controller/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://malbersanimations.gitbook.io/animal-controller/basic-setup-instructions/set-up-the-pick-drop-component.md).

# Set up the Pick/Drop Component

## Setup

If you are using the included character (Steve) prefab, this will already be done for you.

If you are using your own character then you can follow these steps:\
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1\. Add the Pick Up - Drop and Interactor components to a child gameobject of your main character. Call this child gameobject Interactions. Also add a box collider that is set as a trigger. Like this:

<br>

<figure><img src="/files/0ay5bWNfXghkhKZ76AKi" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/wCyhJiAcyNsyfdNm5Be5" alt=""><figcaption></figcaption></figure>

2. When adding the Pick Up - Drop component, set it up according to the [Pick Up - Drop](/animal-controller/secondary-components/pick-up.md) page.&#x20;

<figure><img src="/files/OnrGRLbora2FxABepXQP" alt=""><figcaption></figcaption></figure>
