# Methods and Properties

## Properties

### `public bool MoveCharacter`&#x20;

> `{ set; get; }`
>
> Send to the Character to Move using the interface ICharacterMove.&#x20;
>
> (This Property belongs to Malbers Input only)

{% hint style="info" %}
To access all the List of **Inputs Fields (InputRow).** you can use the public List:

`public`` `**`List<InputRow>`**` ``inputs;`
{% endhint %}

## Methods

### `void Enable(bool val)`

> Enable Disable the Malbers Input Script.

### `void EnableInput(string name, bool value)`

> Enable/Disable an Input Row using its name and set a new Enable value.

### `void EnableInput(string name)`

> Enable an Input Row using its name.

### `void DisableInput(string name)`

> Disable an Input Row using its name.

### `bool IsActive(string name)`

> Returns if an Input Row is enable(true) or disable(false)

### `InputRow FindInput(string name)`

> Check if an Input Row exist using its name and returns it. It will return NULL if there's no InputRow with the given name.

### `bool GetInputValue(string name)`

> Returns the Input Value of an Input using its name (*True* if the Input is pressed Down, or *false* if the Input is released or not pressed at all)

### `InputRow GetInput(string name)`

> Returns an Input Row on the Input List by its name.


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